Designer(s) | Seiji Kanai |
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Publisher(s) | Alderac Entertainment Group (2012–2018) Z-Man Games (2018–present) |
Players | 2 to 4 |
Playing time | 20 minutes |
Card | Strength | Number in deck | Effects |
---|---|---|---|
Guard | 1 | 5 | Player designates another player and names a type of card. If that player's hand matches the type of card specified, that player is eliminated from the round. However, Guard cannot be named as the type of card. |
Priest | 2 | 2 | Player is allowed to see another player's hand. |
Baron | 3 | 2 | Player will choose another player and privately compare hands. The player with the lower-strength hand is eliminated from the round. |
Handmaid | 4 | 2 | Player cannot be affected by any other player's card until the next turn. |
Prince | 5 | 2 | Player can choose any player (including themselves) to discard their hand and draw a new one. If the discarded card is the Princess, the discarding player is eliminated. |
King | 6 | 1 | Player trades hands with any other player. |
Countess | 7 | 1 | If a player holds both this card and either the King or Prince card, this card must be played immediately. |
Princess | 8 | 1 | If a player plays this card for any reason, they are eliminated from the round. |
Card | Strength | Number in deck | Effects |
---|---|---|---|
Assassin | 0 | 1 | Does nothing when played, but if in player's hand when a Guard is used on them, the player who used the Guard is eliminated, even if they correctly guessed. Then the player with the Assassin must draw a replacement card. |
Jester | 0 | 1 | Player chooses another player and gives them a 'jester token'. If a player with a 'jester token' wins the round, then the player who played the Jester gets an additional token of affection. |
Guard | 1 | 3 | Same effect as a Guard in a normal game. However, in the premium edition, Guards guess based on numbers, not card names, since different cards have the same number. |
Cardinal | 2 | 2 | Player chooses two players and they swap hands, then looks at the hand of one of those players. |
Baroness | 3 | 2 | Player looks at one or two other players' hands. |
Sycophant | 4 | 2 | Player chooses a player. During the next turn, players must target that player with card effects if able. |
Count | 5 | 2 | Does nothing when played. If in a player's discard pile at the end of a round, that player receives a +1 bonus to their card's value at the end of the round. |
Constable | 6 | 1 | Does nothing when played. If in a player's discard pile and that player is eliminated from the round via a card effect, then that player gets a token of affection. |
Dowager Queen | 7 | 1 | The player will privately compare hands with another player, and the player with the higher-valued card is eliminated from the round. |
Bishop | 9 | 1 | The player must guess the number of a card in another player's hand. If guessed correctly, then the player who played the Bishop gets a token of affection and the player that was designated may optionally choose to replace their card with a new one. Despite this card's value of '9' and the Princess's value of '8', the Bishop loses to the Princess at the end of the round. |
Card | Strength | Number in deck | Effects |
---|---|---|---|
Spy | 0 | 2 | Does nothing when played, but if the player is the only player who played spies, he gain an additional token of affection. |
Chancellor | 6 | 2 | Draw two cards from the deck to your hand. Choose and keep one of the three cards, then place the other two on the bottom in any order. |